<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2-ppt DokuWiki" -->
<?xml-stylesheet href="http://zerotri.net/wiki/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="http://zerotri.net/wiki/feed.php">
        <title>SDK Documentation</title>
        <description></description>
        <link>http://zerotri.net/wiki/</link>
        <image rdf:resource="http://zerotri.net/wiki/lib/images/favicon.ico" />
       <dc:date>2010-09-05T15:38:53-05:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="http://zerotri.net/wiki/doku.php?id=xenogears&amp;rev=1277783933&amp;do=diff"/>
                <rdf:li rdf:resource="http://zerotri.net/wiki/doku.php?id=index&amp;rev=1277783542&amp;do=diff"/>
                <rdf:li rdf:resource="http://zerotri.net/wiki/doku.php?id=insania&amp;rev=1275422227&amp;do=diff"/>
                <rdf:li rdf:resource="http://zerotri.net/wiki/doku.php?id=mgame&amp;rev=1273651185&amp;do=diff"/>
                <rdf:li rdf:resource="http://zerotri.net/wiki/doku.php?id=wynterstorm:coding_style&amp;rev=1265710450&amp;do=diff"/>
                <rdf:li rdf:resource="http://zerotri.net/wiki/doku.php?id=wynterstorm&amp;rev=1265705971&amp;do=diff"/>
                <rdf:li rdf:resource="http://zerotri.net/wiki/doku.php?id=ipaint&amp;rev=1264579884&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="http://zerotri.net/wiki/lib/images/favicon.ico">
        <title>SDK Documentation</title>
        <link>http://zerotri.net/wiki/</link>
        <url>http://zerotri.net/wiki/lib/images/favicon.ico</url>
    </image>
    <item rdf:about="http://zerotri.net/wiki/doku.php?id=xenogears&amp;rev=1277783933&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-06-28T22:58:53-05:00</dc:date>
        <dc:creator>Wynter Woods</dc:creator>
        <title>xenogears - created</title>
        <link>http://zerotri.net/wiki/doku.php?id=xenogears&amp;rev=1277783933&amp;do=diff</link>
        <description>This wiki page is to be used as a notepad for all sorts of information surrounding Xenogears.


Walkthrough

The walkthrough can be found here.

Lore

This section will be used to discuss Xenogears lore

Music

The soundtrack, written by Mitsuda Yasunori, covers a broud range of genres and spans multiple albums. A listing of albums can be found here.</description>
    </item>
    <item rdf:about="http://zerotri.net/wiki/doku.php?id=index&amp;rev=1277783542&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-06-28T22:52:22-05:00</dc:date>
        <dc:creator>Wynter Woods</dc:creator>
        <title>index</title>
        <link>http://zerotri.net/wiki/doku.php?id=index&amp;rev=1277783542&amp;do=diff</link>
        <description>Projects:

	*  Maxwell Game
	*  WynterStorm
	*  Insania Project Development
	*  ZX Game Engine
	*  Symphonia Elementum
	*  Phone OS
	*  iPaint

Development Tools

	*  Code::Blocks IDE
	*  Ecere SDK
	*  Code Libraries

Other

	*  Cisco Notes
	*  Algebra 2 Notes</description>
    </item>
    <item rdf:about="http://zerotri.net/wiki/doku.php?id=insania&amp;rev=1275422227&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-06-01T14:57:07-05:00</dc:date>
        <dc:creator>Barbara Bracero</dc:creator>
        <title>insania</title>
        <link>http://zerotri.net/wiki/doku.php?id=insania&amp;rev=1275422227&amp;do=diff</link>
        <description>custom essay writing service

 Mini Project

 Game Project

Milestones


So, here are the current milestones:

For this week:


	*  NEW - Pre-Study EMI, get it ready for monday when Kati teaches us.

	*  PROCESS - Read, and re-read the C++ handbook.
	*  PROCESS - Start reading “The Pragmatic Programmer; From Journeyman to Master” - Pearson Education, 1999
	*  Start reading “Theory of Fun”
	*  DONE - To put all the different mini-programs into a single program.
	*  DONE - Think about what part of…</description>
    </item>
    <item rdf:about="http://zerotri.net/wiki/doku.php?id=mgame&amp;rev=1273651185&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-05-12T02:59:45-05:00</dc:date>
        <dc:creator>Wynter Woods</dc:creator>
        <title>mgame</title>
        <link>http://zerotri.net/wiki/doku.php?id=mgame&amp;rev=1273651185&amp;do=diff</link>
        <description>Goal:

To design my idea of the perfect style of rpg. plain and simple.


Developers:

	*  Wynter Woods (zerotri) - programming, art(for now)

Game Info

Story:

In the year 1146 of the Age of Man, a twisted knight named Gravus takes the throne of the empire of Marcess when the previous emperor Bartholomew dies. He changes the teachings and ways of the empire and ushers in a new age, the age of the Golden Empire. A group of well known and loved knights known as the Knights of the Rose are reluct…</description>
    </item>
    <item rdf:about="http://zerotri.net/wiki/doku.php?id=wynterstorm:coding_style&amp;rev=1265710450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-09T04:14:10-05:00</dc:date>
        <dc:creator>Wynter Woods</dc:creator>
        <title>wynterstorm:coding_style</title>
        <link>http://zerotri.net/wiki/doku.php?id=wynterstorm:coding_style&amp;rev=1265710450&amp;do=diff</link>
        <description>Headers (.h)

All headers must contain a header guard specific to the defined class. The header guard will be in all capitals and will contain the name of the class followed by an underscore and then an H. If no specific class is being defined, then it will be the same name as the header itself followed by an underscore and then an H.
For example, a header defining the class CSImage will have a header guard formatted as such:</description>
    </item>
    <item rdf:about="http://zerotri.net/wiki/doku.php?id=wynterstorm&amp;rev=1265705971&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-09T02:59:31-05:00</dc:date>
        <dc:creator>Wynter Woods</dc:creator>
        <title>wynterstorm</title>
        <link>http://zerotri.net/wiki/doku.php?id=wynterstorm&amp;rev=1265705971&amp;do=diff</link>
        <description>The WynterStorm Engine (from now on shortened as WS) is both a cross platform game engine and a core set of libraries for cross platform development of any application. It is defined in various cores that separate functionality based on the purpose of that core. The cores are specified as follows:</description>
    </item>
    <item rdf:about="http://zerotri.net/wiki/doku.php?id=ipaint&amp;rev=1264579884&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-01-27T02:11:24-05:00</dc:date>
        <dc:creator>Wynter Woods</dc:creator>
        <title>ipaint</title>
        <link>http://zerotri.net/wiki/doku.php?id=ipaint&amp;rev=1264579884&amp;do=diff</link>
        <description>The iPaint user interface will be based around two UI elements:

	*  The Canvas
	*  The Trays

Each of these elements serves a specific purpose that will centralize the design of the application.

The Canvas

The Canvas is the main UI element used in the application. It serves the purpose of displaying the painting, along with allowing the user to paint directly onto it, using as many of their fingers as physically possible. For most people, this is 10.</description>
    </item>
</rdf:RDF>
